StutterShark
C:\Asgard\services\StutterShark\ contains a dedicated runtime stutter/deadzone analysis service.
Binary Snapshot
| File | Size | Notes |
|---|---|---|
StutterShark.exe | ~3.6 MB | Service/runtime monitor |
StutterSharkTest.exe | ~3.0 MB | Internal test harness |
Observed Responsibilities (Strings)
Realtime stutter and deadzone monitor and dumping servicePlatform GameSeat Stutter Analysis ServiceStutterSharkTelemetrystutterDetectionThresholdMsStutter@frame#{}stutters_data.csvSerializing frames and stuttersRecovering frames and stutters
Integration Points
- MessageBus-based service control:
MessageBus listening startsPlatformSeatService::MbListenThread
- GSP MessageBus config reference:
C:\asgard\services\gsp\MessageBus\x64\messagebus.conf
- TAS telemetry flow:
GameseatTelemetryMessageTelemetryInit,TelemetryEvent,TelemetryResponse
Operational Use
StutterShark appears focused on frame pacing anomaly capture and telemetry enrichment for production seat diagnostics, rather than core seat orchestration.